Release 1.1.2.0
Nomen Ipsa » Devlog
Version 1.1.2.0
- Added the ability to join the game with a guest account.
- Boss is now no longer static. Zakothrak will now run you down if you’re not on your toes.
- Since Zakothrak can now move, he can also attack in melee range… and he hits hard.
- Added a Kor Rune which, when applied to a battle, increases amount of soul fragments dropped by boss.
- Added blood splatter on the ground after you’ve been hit. Because it’s nice to look at all the blood after a battle. Next up: sweat and tears.
- When a boss spawns, it spawns with a “boss guard” which is basically an extra wave of mobs.
- Fixed a bug where loot collection for a boss would not render (i.e. even the blacked-out “undiscovered” items) until you looted at least one item.
- Fixed bug which prevented from equipping rings.
- Adjusted Static Field base damage to be slightly higher and increase with
+damage
- Boss now correctly faces its target
- Ensured condition tooltips are properly displayed when hovering over condition icon.
- Added a teleport visual effect to help tell what’s going on
Files
NomenIpsa-1.1.2.0.exe 101 MB
Version 1 Jul 27, 2024
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Nomen Ipsa
Team up, slay bosses (or not)
Status | In development |
Author | ipsa |
Genre | Action, Role Playing |
Tags | Hack and Slash, Multiplayer, Pixel Art, Retro |
Languages | English |
More posts
- Release 1.2.3.0Aug 08, 2024
- Roadmap 1.0Jul 16, 2024
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