Roadmap 1.0
Nomen Ipsa » Devlog
Here’s a short-term roadmap for the game as of July 16th:
- Second and third boss with a different set of mechanics
- Item progression to allow defeating Zakothrak on difficulty III & IV.
- Small, iterative improvements to map design
- Extend abilities to include charged and ultimate skills
- First talent tier to customize characters. Are 90% implemented, but I dropped them from the 1.0 release because I felt they lacked a good vision and balance. They’ll be introduced gradually.
- Ability to play as guest. I know sign-ups are a pain, I hate them. So there will be a guest mode, at least initially, to lower the entry cost.
The initial, super-stab-in-the-dark idea is to push out an update every month.
Initial release happened on July 13th
so … see you around August 13th
!
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Nomen Ipsa
Team up, slay bosses (or not)
Status | In development |
Author | ipsa |
Genre | Action, Role Playing |
Tags | Hack and Slash, Multiplayer, Pixel Art, Retro |
Languages | English |
More posts
- Release 1.2.3.0Aug 08, 2024
- Release 1.1.2.0Jul 27, 2024
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